Background
I move at the threshold between physical presence and digital interaction.
My earliest memories of digital space are reading cyberpunk classics and watching sci-fi (William Gibson's works have stayed with me for years, the short story Hinterlands is a big favorite). As I grew older I was obsessed with games like Portal, exploring spatiality and emergent narratives within virtual worlds. Now I design those systems in addition to inhabiting them.
With roots in dance and performance, I bring spatial awareness and embodied cognition into digital design. My work spans UX design, XR installation, generative art, and brand systems in collaboration with artists, engineers, museums, and startups. I am always asking how the container respects the human body moving through it, curious how space shapes movement and vice versa.
The best work happens in the spaces between.
Education
- Workshop as format and artistic method SKH, 2026
- UX Upskill Hyper Island, 2025–2026
- Dipl. Medical Massage Therapist Axelsons Institute, 2024
- MA Digital Humanities & Art History Uppsala University, 2021
- BA Aesthetics & Art History Uppsala University, 2019
- Dance training — contemporary dance & ballet NECD & Iwanson International, 2013–2015
Teaching & Curatorial Practice (selected)
- Spaceholder and guide Museum Andetag, 2025–2026
- Course lead & guest lecturer — Art History & Cultural Entrepreneurship Uppsala University, 2022–2025
- Research assistant Uppsala University, 2022
- Art educator Moderna Museet, Uppsala Konstmuseum & others, 2022–2024
- Project coordinator Totem Technologies & House Blivande, 2022–2023
- Assistant curator Ljungbergmuseet, 2019–2021







