Background
I move at the threshold between physical presence and digital interaction.
My earliest memories of digital space are reading cyberpunk classics and watching sci-fi (William Gibson's works have stayed with me for years; the short story Hinterlands is a big favorite). As I grew older I was obsessed with games like Portal, exploring spatiality and emergent narratives within virtual worlds. Now I design spaces like them.
With roots in dance and performance, I bring spatial awareness and embodied cognition into digital design. My work spans UX design, XR installation, generative art, and brand systems in collaboration with artists, engineers, museums, and startups. I am always asking how the container respects the human body moving through it, curious how space shapes movement and vice versa.
Currently available for roles in experience design and digital communication.
Education
- Workshop as format and artistic method SKH, 2026
- UX Upskill Hyper Island, 2025–2026
- Dipl. Medical Massage Therapist Axelsons Institute, 2024
- MA Digital Humanities & Art History Uppsala University, 2021
- BA Aesthetics & Art History Uppsala University, 2019
- Dance training — contemporary dance & ballet NECD & Iwanson International, 2013–2015
Teaching & Curatorial Practice (selected)
- Spaceholder and guide Museum Andetag, 2025–2026
- Art educator Moderna Museet, Uppsala Konstmuseum & others, 2017–2026
- Course lead & guest lecturer — Art History & Cultural Entrepreneurship Uppsala University, 2022–2025
- Project coordinator Totem Technologies & House Blivande, 2022–2023
- Research assistant Uppsala University, 2022
- Assistant curator Ljungbergmuseet, 2019–2021
Coming soon